WIPWork in progress. New features arriving daily. Expect broken pages and rough edges.
BULLETIN
★ MAJOR ORDER · MAJOR ORDER · 3D 13H REMAINING ★50K DIVERS DEPLOYED · PEAK 52K TODAYSUPER EARTH HOLDS 74% OF THE GALAXY · DAY 870 OF WAR 801TERMINID SPORES HAVE ENGULFED HEETH AND ANGEL'S VENTURE, SPAWNING HORDES OF TERMINIDS THAT OVERWHELMED OUR COLONIAL MILITIAS. CLEARLY, THE BNEW MAJOR ORDER TIEN KWAN IS HOME TO THE SOLE ARSENAL OF NEW EXOSUIT TECHNOLOGY. IT IS ONLY A MATTER OF TIME BEFORE THE AUTOMATONS DISCOVER ★ MAJOR ORDER · MAJOR ORDER · 3D 13H REMAINING ★50K DIVERS DEPLOYED · PEAK 52K TODAYSUPER EARTH HOLDS 74% OF THE GALAXY · DAY 870 OF WAR 801TERMINID SPORES HAVE ENGULFED HEETH AND ANGEL'S VENTURE, SPAWNING HORDES OF TERMINIDS THAT OVERWHELMED OUR COLONIAL MILITIAS. CLEARLY, THE BNEW MAJOR ORDER TIEN KWAN IS HOME TO THE SOLE ARSENAL OF NEW EXOSUIT TECHNOLOGY. IT IS ONLY A MATTER OF TIME BEFORE THE AUTOMATONS DISCOVER
WAR 801
SAT-LINK NOMINALDESIG HDS-OVERWATCH-7720OPERATOR A-1138CLEARANCE DELTA-3--:--:-- UTC
Back by popular demand: the Impaler! This big guy from the original Helldivers creates some new challenges. No longer can you run from the bugs when the Impaler is around–big, imposing, and destructive, it demands to be dealt with.
Per-body-part health, armor value, and damage flags. Captured from the wiki's Anatomy table verbatim; values like "300 [100/s]" mean a constitution pool with that regen rate. Fatal? = killing the part downs the unit; ExDR = explosive damage resistance.
Part
Health
AV
Location
Durable
% to Main
Overflow
Constitution
Fatal?
ExDR
Main
4,000
Heavy
—
100%
-
-
None
Yes
0%
Head
1,250
Unarmored II
FrontSide
75%
150%
No
None
Yes
0%
TentacleArmor (3)
Main
Heavy
FrontSide
75%
100%
Yes
None
No
0%
TentacleFlesh (3)
500
Unarmored II
FrontSide
70%
50%
No
None
No
0%
Crest Armor
1,000
Heavy
FrontSide
80%
75%
Yes
None
No
0%
TorsoArmor (2)
1,000
Heavy
Side
75%
75%
Yes
None
No
0%
InnerFlesh
Main
Unarmored I
—
90%
150%
Yes
None
Yes
100%
Underside
Main
Light
—
100%
150%
Yes
None
Yes
100%
Rear ArmorPlates
1,000
Heavy
Side
75%
75%
Yes
None
No
0%
Butt
1,100
Medium
Side
85%
140%
No
None
No
0%
LegArmor (4)
1,000
Heavy
FrontSide
70%
50%
No
None
No
0%
LegFlesh (4)
1,000
Unarmored I
FrontSide
70%
50%
No
None
Yes
0%
TACTICAL BRIEF
• When the Impaler burrows its tentacles to attack, it will expose its unarmored head, which is a weak point that Helldivers should take advantage of to quickly kill it. Impalers can be easily killed in this state, so locating them is essential in defeating them. Some of the best weapons to dispatch them in this state are support weapons with high durable damage and firepower such as the GR-8 Recoilless Rifle, AC-8 Autocannon, or offensive stratagems such as the Eagle 500kg Bomb, Eagle Strafing Run, Orbital Railcannon Strike, and Orbital Precision Strike . This can be hard to manage, as Helldivers will have to avoid their tentacles whilst entering the stratagem input, and will have to avoid being knocked over, as this will cause you to drop the stratagem ball on your position.
• High DPS weapons such as the M-105 Stalwart and MG-43 Machine Gun can quickly incapacitate an Impaler by targeting their legs once the armor has been destroyed.
• When a tentacle has breached the ground to attack Helldivers, it can be damaged. Enough damage will make the Impaler retract the tentacle This is most useful in emergency situations where a hit is unavoidable or would kill the Helldiver.
• Flames are effective at forcing Impalers to retreat their tentacles, and chipping away at their Health, allowing Helldivers to focus on larger threats.
• Sentries can target their tentacles, which can force the Impaler to retract them.
• The Impaler has a unique interaction when destroying the head armor; it will destroy the RIGHT side torso armor exposing the inner flesh.
• The Impaler's legs are covered in armor which can be broken, exposing the vulnerable flesh underneath. If an Impaler does not reveal its head, destroying a leg is the next best way to exterminate it.
• Additionally, Helldivers shoot their unarmored underside. However, this part has much more health and typically requires heavy weaponry to be effective.
• Impalers are especially dangerous towards vehicles like the M-102 Fast Reconnaissance Vehicle, EXO-45 Patriot and EXO-49 Emancipator Exosuits as their large frames have a hard time avoiding tentacles, and exosuits can easily be dismembered by their attacks.
• If Impalers don't expose their faces, Helldivers can walk up to them and bait a melee attack. During the melee animation, the Impaler will lift its head and reveal its mouth—hitting this weak spot with weapons like the R-36 Eruptor or CB-9 Exploding Crossbow can quickly kill it.