SHRIEKER
A new strain of flying Terminids has suddenly appeared across all Terminid planets, with no prior warning or indication of any kind. While the Ministry of Intelligence has always known this issue was a possibility, the abruptness of the evolution indicates a high possibility of dissident concealment. The deployment of Termicide was fortuitously timed—doubtlessly, it averted an even worse evolution. Helldivers are advised to exterminate these mutations whenever encountered.
TACTICAL BRIEF
• Shriekers lack any sort of armor and can be taken out by most weaponry. Energy-based laser weaponry, such as the LAS-5 Scythe and the LAS-98 Laser Cannon, have extremely long range and instant damage, allowing them to easily track and damage Shriekers.
• Shotguns with spread, such as the SG-8 Punisher and the SG-225IE Breaker Incendiary, can damage Shriekers at close to medium range.
• The AC-8 Autocannon's flak ammo can be used to kill multiple Shriekers at any distance.
• The A/MG-43 Machine Gun Sentry, A/G-16 Gatling Sentry , and ARC-3 Arc Thrower are effective at taking out swarms of Shriekers.
• Rocks or physical objects can be used to break line-of-sight from Shriekers, preventing them from attacking in the direction of said obstruction.
• Lying prone on the ground will make a Helldiver harder for Shriekers to hit.
• Killing a Shrieker in the middle of its dive attack will cause it to plummet directly towards the Helldiver that killed it. Helldivers are advised to move or dive to avoid a Shrieker's corpse from dealing unnecessary damage.