WARRIOR
Warriors are the natural end result of a species optimized for mindless expansion. In controlled environments, they have eviscerated innocent baby cows in under a second. One can only imagine what they would do to innocent baby humans.
TACTICAL BRIEF
• Warriors can be killed with any weapon, but high fire rate or explosive weaponry can quickly take out groups of them.
• The fastest way to kill a Warrior is by destroying its head, though destroying it will cause it to enter its "berserk" state. Helldivers can shoot the Warrior more to kill it, or they can avoid it until it fully bleeds out. Destroying any of its legs will prevent its movement speed increase.
• Dealing enough damage will cause the Warrior to explode in a shower of green goo, destroying its corpse. This can be seen when using grenades, Arc weapons, or some stratagems.
• Warriors are capable of causing Bug Breaches even without their head, though they will likely bleed out before fully calling it in.
• Warriors are generally slow, but Helldivers should remain wary of their strafing capabilities, which may hinder a retreat from other Terminids.
ATTACKS
Weapons and melee strikes this unit can perform. Each card shows the wiki's illustration, a one-line description, and the full stat table (Damage, Armor Penetration, Fire Rate, Stagger, etc). Values are passed through verbatim, so multi-line cells like "350RPM (2-Round Burst) / 1.2s (Between Bursts)" stay readable.
The claws of a warrior, though slower than other common bug melee attacks, are easily capable of cleaving men in two.
| Damage | 55 Impact Damage / 80 Durable Damage |
| AP | 3/0/0/0 |
| Fire Rate | Melee |
| Spread (Mrad) | Melee |
| Demo Force | Unknown |
| Stagger Force | Unknown |
| Push Force | Unknown |
VARIANTS
Related strains tracked under their own catalogue entry. Pulled from the wiki's Variants gallery.