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BULLETIN
MAJOR ORDER · MAJOR ORDER · 3D 13H REMAINING 50K DIVERS DEPLOYED · PEAK 52K TODAYSUPER EARTH HOLDS 74% OF THE GALAXY · DAY 870 OF WAR 801TERMINID SPORES HAVE ENGULFED HEETH AND ANGEL'S VENTURE, SPAWNING HORDES OF TERMINIDS THAT OVERWHELMED OUR COLONIAL MILITIAS. CLEARLY, THE BNEW MAJOR ORDER TIEN KWAN IS HOME TO THE SOLE ARSENAL OF NEW EXOSUIT TECHNOLOGY. IT IS ONLY A MATTER OF TIME BEFORE THE AUTOMATONS DISCOVER MAJOR ORDER · MAJOR ORDER · 3D 13H REMAINING 50K DIVERS DEPLOYED · PEAK 52K TODAYSUPER EARTH HOLDS 74% OF THE GALAXY · DAY 870 OF WAR 801TERMINID SPORES HAVE ENGULFED HEETH AND ANGEL'S VENTURE, SPAWNING HORDES OF TERMINIDS THAT OVERWHELMED OUR COLONIAL MILITIAS. CLEARLY, THE BNEW MAJOR ORDER TIEN KWAN IS HOME TO THE SOLE ARSENAL OF NEW EXOSUIT TECHNOLOGY. IT IS ONLY A MATTER OF TIME BEFORE THE AUTOMATONS DISCOVER
WAR 801
SAT-LINK NOMINALDESIG HDS-OVERWATCH-7720OPERATOR A-1138CLEARANCE DELTA-3--:--:-- UTC
← ENEMIES·ILLUMINATE

GAZER

The Gazer are Illuminate defenses found at Illuminate structures.

Gazer
FACTION
Illuminate
ROLE
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ANATOMY

Per-body-part health, armor value, and damage flags. Captured from the wiki's Anatomy table verbatim; values like "300 [100/s]" mean a constitution pool with that regen rate. Fatal? = killing the part downs the unit; ExDR = explosive damage resistance.

PartHealthAVLocationDurable% to MainOverflowConstitutionFatal?ExDR
Main900Tank I100%--NoneYes0%
Eye700Unarmored II0%100%YesNoneYes0%
Sphere900Tank I0%100%YesNoneYes0%
Base900Tank I0%100%YesNoneYes100%

TACTICAL BRIEF

• The Gazer can easily be outmaneuvered by running to the side, and in some cases, easily ignored altogether. • Gazer can be destroyed by weapons with a Demolition force of 20 or higher. Examples include the APW-1 Anti-Materiel Rifle, the G-6 Frag grenade or LAS-98 Laser Cannon. • The eye of the Gazer only has Unarmored II armor with 0% durability and is therefore vulnerable to any weapon. Aim at the eye, and you should destroy it with ease. Beware of the beam when engaging with this method.

ATTACKS

Weapons and melee strikes this unit can perform. Each card shows the wiki's illustration, a one-line description, and the full stat table (Damage, Armor Penetration, Fire Rate, Stagger, etc). Values are passed through verbatim, so multi-line cells like "350RPM (2-Round Burst) / 1.2s (Between Bursts)" stay readable.

Gazer Burner
Gazer Burner

Likely drawing energy from its "pylon" as it charges up. The Gazer fires a somewhat low-powered, yet still dangerous beam from its "eye" that scythes and eventually immolates any infantry that dares to intrude, giving it its namesake of the "Burner"

Damage50 Beam DPS / 75 Durable DPS
InflictsInflicts Burn / (100 DPS/3s)
AP7/7/7/0
Fire Rate2.3s (Chargeup) / 4s (Beam Duration) / 7s (Recharge Delay)
Spread (Mrad)↔[10.00] ↕[10.00]
Demo Force25
Stagger Force0
Push Force0

OTHER ILLUMINATE

Reference data and imagery from helldivers.wiki.gg.