WIPWork in progress. New features arriving daily. Expect broken pages and rough edges.
BULLETIN
MAJOR ORDER · MAJOR ORDER · 3D 13H REMAINING 50K DIVERS DEPLOYED · PEAK 52K TODAYSUPER EARTH HOLDS 74% OF THE GALAXY · DAY 870 OF WAR 801TERMINID SPORES HAVE ENGULFED HEETH AND ANGEL'S VENTURE, SPAWNING HORDES OF TERMINIDS THAT OVERWHELMED OUR COLONIAL MILITIAS. CLEARLY, THE BNEW MAJOR ORDER TIEN KWAN IS HOME TO THE SOLE ARSENAL OF NEW EXOSUIT TECHNOLOGY. IT IS ONLY A MATTER OF TIME BEFORE THE AUTOMATONS DISCOVER MAJOR ORDER · MAJOR ORDER · 3D 13H REMAINING 50K DIVERS DEPLOYED · PEAK 52K TODAYSUPER EARTH HOLDS 74% OF THE GALAXY · DAY 870 OF WAR 801TERMINID SPORES HAVE ENGULFED HEETH AND ANGEL'S VENTURE, SPAWNING HORDES OF TERMINIDS THAT OVERWHELMED OUR COLONIAL MILITIAS. CLEARLY, THE BNEW MAJOR ORDER TIEN KWAN IS HOME TO THE SOLE ARSENAL OF NEW EXOSUIT TECHNOLOGY. IT IS ONLY A MATTER OF TIME BEFORE THE AUTOMATONS DISCOVER
WAR 801
SAT-LINK NOMINALDESIG HDS-OVERWATCH-7720OPERATOR A-1138CLEARANCE DELTA-3--:--:-- UTC
← ENEMIES·ILLUMINATE

LEVIATHAN

The Leviathan is a Massive Illuminate warship with huge firepower and durability in Helldivers 2.

Leviathan
FACTION
Illuminate
ROLE
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ANATOMY

Per-body-part health, armor value, and damage flags. Captured from the wiki's Anatomy table verbatim; values like "300 [100/s]" mean a constitution pool with that regen rate. Fatal? = killing the part downs the unit; ExDR = explosive damage resistance.

PartHealthAVLocationDurable% to MainOverflowConstitutionFatal?ExDR
Main15,000Heavy0%--NoneYes0%
Turrets (4)1,500Heavy
Turrets (4) side view
Side
85%--NoneNo0%
Front Vertebra7,000Tank I
Front Vertebra front view
Front
Front Vertebra side view
Side
0%100%YesNoneNo35%
Front Fins (2)5,500Tank I
Front Fins (2) side view
Side
0%100%YesNoneNo35%
Warp Disc3,000Tank I
Warp Disc side view
Side
0%100%YesNoneNo100%
Forward-MiddleVertebra5,500Tank I
Forward-MiddleVertebra side view
Side
0%100%YesNoneNo35%
Forward-MiddleFins (2)5,000Tank I
Forward-MiddleFins (2) side view
Side
0%100%YesNoneNo35%
Rearward-MiddleVertebra5,500Tank I
Rearward-MiddleVertebra side view
Side
0%100%YesNoneNo35%
Rearward-MiddleFins (2)3,900Tank I
Rearward-MiddleFins (2) side view
Side
0%100%YesNoneNo35%
Rear Vertebra5,000Tank I
Rear Vertebra side view
Side
0%100%YesNoneNo35%
Rear Fins (2)3,000Tank I
Rear Fins (2) side view
Side
0%100%YesNoneNo35%
Tail3,900Tank I
Tail side view
Side
0%100%YesNoneNo35%

TACTICAL BRIEF

• A Leviathan's Disintegration Culverin turrets can be destroyed by any Heavy AP or higher Support Weapon, drastically lowering the Leviathan's lethality. The LAS-99 Quasar Cannon and EAT-17 Expendable Anti-Tank are very effective at this, destroying the turrets in a single shot. • Given their tough armor and massive health pool, Anti-Tank options such as the GR-8 Recoilless Rifle, FAF-14 Spear, and E/AT-12 Anti-Tank Emplacement are favorable against Leviathans. Destroying the Fins or Tail of the Leviathan will expose its internals (marked by spewing blue flames), which are Heavy armor, and can be damaged by Heavy Armor Penetrating weaponry like the APW-1 Anti-Materiel Rifle or LAS-98 Laser Cannon. • The Leviathan's Distintegtraion Culverins are extremely lethal, doing 400 damage per second. A single one is capable of killing a Helldiver within half a second, and multiple beams often focus on the same target. Therefore, it is advised to stay on the move when under fire from it. • While difficult and requiring precise positioning, it is possible to destroy a Leviathan with a single Eagle Strafing Run or Orbital Gatling Barrage. • Smoke Strategems such as the Eagle Smoke Strike or Orbital Smoke Strike can be very useful to block a Leviathan's line of sight, preventing them from targeting Helldivers. If a beam is already targeting a Helldiver, then it will continue doing so, even if the line of sight is blocked by smoke. • As with other large enemies such as the Bile Titan, the falling wreckage of a Leviathan can damage or kill Helldivers caught underneath it. Helldivers should be prepared to quickly move out of the way if shooting at one directly overhead. • Using Exosuits, M-102 Fast Reconnaissance Vehicles, and Emplacement Stratagems is ill-advised due to how easily they can be destroyed by a Leviathan, very likely killing the Helldiver in the process.

ATTACKS

Weapons and melee strikes this unit can perform. Each card shows the wiki's illustration, a one-line description, and the full stat table (Damage, Armor Penetration, Fire Rate, Stagger, etc). Values are passed through verbatim, so multi-line cells like "350RPM (2-Round Burst) / 1.2s (Between Bursts)" stay readable.

Disintegration Culverin
Disintegration Culverin

Each fitted with a powerful spotlight. The ventrally-mounted Disintegration Culverins, upon detecting a target, unleash sapphire-coloured beams towards the ground, scything up streets and instantly immolating infantry and vehicles alike.

Damage400 Beam DPS / 90 Durable DPS
InflictsInflicts Burn / (100 DPS/3s)
AP7/7/7/0
Fire Rate2s (Chargeup) / 5s (Beam Duration) / ~9.5s (Recharge Delay)
Spread (Mrad)↔[100.00] ↕[100.00]
Demo Force40
Stagger Force0
Push Force0
Plasma Bomb Generators
Plasma Bomb Generators

With ten such Generators dotted across the Leviathan. These devices are capable of generating gigantic, unstable Plasma Bombs which are promptly dropped upon any target the Leviathan passes over, flattening even fortified structures

Damage0 Impact Damage / 0 Durable Damage
AOE250 Blast
Inner3m
Outer5m
Shockwave7m
AP4/3/4
AP0/0/0/0
Fire Rate4.7s (Time Between Bombs)
Spread (Mrad)Generators (0)
Demo Force50
Stagger Force50 (Ragdolls)
Push Force80

OTHER ILLUMINATE

Reference data and imagery from helldivers.wiki.gg.