WIPWork in progress. New features arriving daily. Expect broken pages and rough edges.
BULLETIN
MAJOR ORDER · MAJOR ORDER · 3D 13H REMAINING 50K DIVERS DEPLOYED · PEAK 52K TODAYSUPER EARTH HOLDS 74% OF THE GALAXY · DAY 870 OF WAR 801TERMINID SPORES HAVE ENGULFED HEETH AND ANGEL'S VENTURE, SPAWNING HORDES OF TERMINIDS THAT OVERWHELMED OUR COLONIAL MILITIAS. CLEARLY, THE BNEW MAJOR ORDER TIEN KWAN IS HOME TO THE SOLE ARSENAL OF NEW EXOSUIT TECHNOLOGY. IT IS ONLY A MATTER OF TIME BEFORE THE AUTOMATONS DISCOVER MAJOR ORDER · MAJOR ORDER · 3D 13H REMAINING 50K DIVERS DEPLOYED · PEAK 52K TODAYSUPER EARTH HOLDS 74% OF THE GALAXY · DAY 870 OF WAR 801TERMINID SPORES HAVE ENGULFED HEETH AND ANGEL'S VENTURE, SPAWNING HORDES OF TERMINIDS THAT OVERWHELMED OUR COLONIAL MILITIAS. CLEARLY, THE BNEW MAJOR ORDER TIEN KWAN IS HOME TO THE SOLE ARSENAL OF NEW EXOSUIT TECHNOLOGY. IT IS ONLY A MATTER OF TIME BEFORE THE AUTOMATONS DISCOVER
WAR 801
SAT-LINK NOMINALDESIG HDS-OVERWATCH-7720OPERATOR A-1138CLEARANCE DELTA-3--:--:-- UTC
← ENEMIES·AUTOMATONS

BARRAGER TANK

The Barrager Tank, also known as the Rocket Tank, is a very large Automaton vehicle and variant of the Annihilator Tank that has its Fusion Battle Cannon replaced with the equally dangerous Heavy Multiple Rocket Launch System (MRLS).

Barrager Tank
FACTION
Automatons
ROLE
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ANATOMY

Per-body-part health, armor value, and damage flags. Captured from the wiki's Anatomy table verbatim; values like "300 [100/s]" mean a constitution pool with that regen rate. Fatal? = killing the part downs the unit; ExDR = explosive damage resistance.

PartHealthAVLocationDurable% to MainOverflowConstitutionFatal?ExDR
TurretMain2,100Tank I
TurretMain front view
Front
TurretMain side view
Side
100%--NoneYes0%
LaunchTubes1,500Medium
LaunchTubes front view
Front
100%200%YesNoneYes0%
HullMain4,000Tank I100%--NoneYes0%
HullFrontMain(Hull)Tank I100%100%NoNoneYes35%
HullSides (2)Main(Hull)Tank I
HullSides (2) front view
Front
HullSides (2) side view
Side
100%100%NoNoneYes35%
EngineBay1,500Heavy
EngineBay side view
Side
100%150%NoNoneYes50%
Tracks (2)750Medium
Tracks (2) front view
Front
Tracks (2) side view
Side
80%100%NoNoneNo100%

TACTICAL BRIEF

• The Heavy MRLS may oddly clip through the Tank's hull, causing it to shoot lower than expected. • It fires rockets similar as the Reinforced Scout Strider, albeit with more than double the blast radius, capable of posing a threat to Helldivers even if it misses its target. • Similar to Mortar Emplacements, Helldivers should prioritize destroying Barrager Tanks, as their artillery mode can greatly disrupt combat and reduce hard cover's (such as terrain) effectiveness. • The turret features weak spots at the front and back, each with 750 Health and Medium armor. The R-36 Eruptor can 2 shot the launch tubes. • The PLAS-45 Epoch can 1 shot the launch tubes with a fully-charged bolt. • The Eagle Strafing Run consistently destroys the launch tubes in a single use. • Recommended stratagems to use to dispatch Tanks are Eagle Airstrikes, Eagle 110mm Rocket Pods, Eagle 500kg Bomb, Orbital Precision Strike, Orbital Railcannon Strike or Orbital Laser. The Eagle 500kg Bomb and Orbital Precision Strike both need to be direct hits to destroy the tank. • A single G-123 Thermite or one shot to the hull from the FAF-14 Spear, GR-8 Recoilless Rifle or GP-20 Ultimatum can destroy the tank. • The rear chassis of a Tank is also vulnerable to weaponry such as the APW-1 Anti-Materiel Rifle and AC-8 Autocannon. • Tanks can be immobilized by destroying its tracks using Medium armor-piercing weaponry. • The Tank's tracks will do constant damage to a Helldiver that makes contact with it. • Once destroyed, there is a short delay before the Tank explodes, which can deal damage and knockback Helldivers. A destroyed Tank is a convenient defense position that a Helldiver can briefly utilize. • Destroying a Tank by a landing on it with a Hellpod will give little time for Helldivers to escape the explosion.

ATTACKS

Weapons and melee strikes this unit can perform. Each card shows the wiki's illustration, a one-line description, and the full stat table (Damage, Armor Penetration, Fire Rate, Stagger, etc). Values are passed through verbatim, so multi-line cells like "350RPM (2-Round Burst) / 1.2s (Between Bursts)" stay readable.

Heavy MLRS (HE)
Heavy MLRS (HE)

A massive, 33-barrelled launcher array. The Barrager Tank is loaded with massive Ballistic Rockets, each one capable of atomizing an unsuspecting Helldiver, or sending the less lucky cartwheeling by violent, concussive blasts.

Damage30 Impact Damage / 100 Durable Damage
AOE400 Blast
Inner2m
Outer10m
Shockwave20m
AP5/4/5
AP6/5/4/0
Fire Rate60RPM / 1s (Practical) / 3 Rockets per Volley / 8s (Reload Time)
Spread (Mrad)↔[300.00] ↕[200.00]
Demo Force20 (Warhead), 40 (Blast)
Stagger Force50 (Warhead), 40 (Blast) / (Both Ragdoll)
Push Force25 (Warhead), 100 (Blast)
MLRS Housing Explosion
MLRS Housing Explosion

Given the sheer power of the Barrager Tank's rockets, it is perhaps no surprise that, should one of these warheads detonate prematurely, the resulting explosion will be a sight to behold.

Damage1 Impact Damage / 1 Durable Damage
AOE100 Blast
Inner0.8m
Outer8m
Shockwave25m
AP10/9/10
AP10/0/0/0
Fire RateDeath Explosion
Spread (Mrad)Death Explosion
Demo Force20
Stagger Force200 (Ragdolls)
Push Force500

OTHER AUTOMATONS

Reference data and imagery from helldivers.wiki.gg.