WIPWork in progress. New features arriving daily. Expect broken pages and rough edges.
BULLETIN
MAJOR ORDER · MAJOR ORDER · 3D 13H REMAINING 50K DIVERS DEPLOYED · PEAK 52K TODAYSUPER EARTH HOLDS 74% OF THE GALAXY · DAY 870 OF WAR 801TERMINID SPORES HAVE ENGULFED HEETH AND ANGEL'S VENTURE, SPAWNING HORDES OF TERMINIDS THAT OVERWHELMED OUR COLONIAL MILITIAS. CLEARLY, THE BNEW MAJOR ORDER TIEN KWAN IS HOME TO THE SOLE ARSENAL OF NEW EXOSUIT TECHNOLOGY. IT IS ONLY A MATTER OF TIME BEFORE THE AUTOMATONS DISCOVER MAJOR ORDER · MAJOR ORDER · 3D 13H REMAINING 50K DIVERS DEPLOYED · PEAK 52K TODAYSUPER EARTH HOLDS 74% OF THE GALAXY · DAY 870 OF WAR 801TERMINID SPORES HAVE ENGULFED HEETH AND ANGEL'S VENTURE, SPAWNING HORDES OF TERMINIDS THAT OVERWHELMED OUR COLONIAL MILITIAS. CLEARLY, THE BNEW MAJOR ORDER TIEN KWAN IS HOME TO THE SOLE ARSENAL OF NEW EXOSUIT TECHNOLOGY. IT IS ONLY A MATTER OF TIME BEFORE THE AUTOMATONS DISCOVER
WAR 801
SAT-LINK NOMINALDESIG HDS-OVERWATCH-7720OPERATOR A-1138CLEARANCE DELTA-3--:--:-- UTC
← ENEMIES·AUTOMATONS

DEVASTATOR

The ironclad Devastator seeks to crush opponents of the Automatons' totalitarian worldview with a diverse array of heinous weaponry: arm-cannons, arm-shields, arm-machineguns and arm-rocket-launchers.

Devastator
FACTION
Automatons
ROLE
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ANATOMY

Per-body-part health, armor value, and damage flags. Captured from the wiki's Anatomy table verbatim; values like "300 [100/s]" mean a constitution pool with that regen rate. Fatal? = killing the part downs the unit; ExDR = explosive damage resistance.

PartHealthAVLocationDurable% to MainOverflowConstitutionFatal?ExDR
Main750Light0%-YesNoneYes0%
Head110Unarmored II
Head front view
Front
Head side view
Side
0%100%YesNoneYes100%
Torso425Medium
Torso front view
Front
Torso side view
Side
30%100%YesNoneYes100%
Shoulders (2)150Light
Shoulders (2) front view
Front
Shoulders (2) side view
Side
0%25%YesNoneNo100%
Arms (2)260Unarmored II
Arms (2) front view
Front
Arms (2) side view
Side
0%50%NoNoneNo100%
Stomach350Unarmored II
Stomach front view
Front
Stomach side view
Side
0%100%YesNoneYes100%
Pelvis500Light
Pelvis front view
Front
Pelvis side view
Side
0%75%YesNoneYes100%
Legs (2)500Light
Legs (2) front view
Front
Legs (2) side view
Side
30%60%YesNoneYes100%

TACTICAL BRIEF

• Devastator torsos are clad in Medium armor, but their head, stomach, and hips are notably Unarmored II armor. A significant number of weapons can destroy a Devastator with a single headshot, such as the P-113 Verdict and R-63 Diligence, so precision is highly rewarded. This carries some risk, however, as missed headshots will be deflected by their torso armor. Stomach shots can provide a more consistent method to destroy them. Their stomach can absorb more damage than other parts, but will quickly be destroyed if enough gunfire is put into it, killing the Devastator instantly. • If Helldivers are unable to quickly kill a Devastator, staggering them while dealing damage is a reliable strategy. The most notable candidates for this are variants of the SG-8 Punisher. With sustained fire, the Devastator can be kept off-balance, preventing it from accurately firing its weaponry until sufficient damage or a more precise headshot can be landed. Helldivers can also shoot the Devastator's right arm cannon off to essentially make them helpless. • The CB-9 Exploding Crossbow is excellent at destroying Devastators, as two shots to their torso will often kill them. Its explosion will also stagger Devastators nearby. • Due to its high damage and large shot radius, the APW-1 Anti-Materiel Rifle is a good choice for quickly destroying Devastators, as it can quickly destroy Devastators with a single headshot. This also applies to the R-63 Diligence and R-63CS Diligence Counter Sniper. • The use of explosive weapons on the hips/legs can rapidly deconstruct most Devastators. • The LAS-16 Sickle and LAS-17 Double-Edge Sickle can efficiently destroy Devastators with shots to their head and legs, however their low accuracy can make them less reliable when in the heat of battle.

ATTACKS

Weapons and melee strikes this unit can perform. Each card shows the wiki's illustration, a one-line description, and the full stat table (Damage, Armor Penetration, Fire Rate, Stagger, etc). Values are passed through verbatim, so multi-line cells like "350RPM (2-Round Burst) / 1.2s (Between Bursts)" stay readable.

Fusion Assault Cannon
Fusion Assault Cannon

The staple of the Devastator unit's arsenal. This twin-barrelled Fusion weapon fires in steady 2-round bursts with significant stopping power, though its overall accuracy is left to be desired.

Damage35 Ballistic Damage / 6 Durable Damage
AP2/2/1/0
Fire Rate350RPM (2-Round Burst) / 1.2s (Between Bursts) / 2.7s (Reload after 12 shots)
Spread (Mrad)↔[150.00] ↕[150.00]
Demo Force10
Stagger Force15
Push Force10
Reinforced Steel Fist
Reinforced Steel Fist

Perhaps befitting their violent temperament, Devastator-sized units are known to punch their foes. They often hit with enough force to crack helmets or even fully knock down Helldivers.

Damage80 Impact Damage / 50 Durable Damage
AP3/0/0/0
Fire RateMelee
Spread (Mrad)Melee
Demo Force20
Stagger Force25 (Ragdolls)
Push Force15
Stomp
Stomp

On account of their weight, most Devastator-sized units can simply crush structures, flora, and foes alike underfoot, more often than not clearing paths for lighter units to cross unimpeded

Damage100 Impact Damage / 100 Durable Damage
AP3/0/0/0
Fire RateMelee
Spread (Mrad)Melee
Demo Force20
Stagger Force20
Push Force15

VARIANTS

Related strains tracked under their own catalogue entry. Pulled from the wiki's Variants gallery.

OTHER AUTOMATONS

Reference data and imagery from helldivers.wiki.gg.