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BULLETIN
MAJOR ORDER · MAJOR ORDER · 3D 13H REMAINING 50K DIVERS DEPLOYED · PEAK 52K TODAYSUPER EARTH HOLDS 74% OF THE GALAXY · DAY 870 OF WAR 801TERMINID SPORES HAVE ENGULFED HEETH AND ANGEL'S VENTURE, SPAWNING HORDES OF TERMINIDS THAT OVERWHELMED OUR COLONIAL MILITIAS. CLEARLY, THE BNEW MAJOR ORDER TIEN KWAN IS HOME TO THE SOLE ARSENAL OF NEW EXOSUIT TECHNOLOGY. IT IS ONLY A MATTER OF TIME BEFORE THE AUTOMATONS DISCOVER MAJOR ORDER · MAJOR ORDER · 3D 13H REMAINING 50K DIVERS DEPLOYED · PEAK 52K TODAYSUPER EARTH HOLDS 74% OF THE GALAXY · DAY 870 OF WAR 801TERMINID SPORES HAVE ENGULFED HEETH AND ANGEL'S VENTURE, SPAWNING HORDES OF TERMINIDS THAT OVERWHELMED OUR COLONIAL MILITIAS. CLEARLY, THE BNEW MAJOR ORDER TIEN KWAN IS HOME TO THE SOLE ARSENAL OF NEW EXOSUIT TECHNOLOGY. IT IS ONLY A MATTER OF TIME BEFORE THE AUTOMATONS DISCOVER
WAR 801
SAT-LINK NOMINALDESIG HDS-OVERWATCH-7720OPERATOR A-1138CLEARANCE DELTA-3--:--:-- UTC
← ENEMIES·AUTOMATONS·JET BRIGADE

JET BRIGADE DEVASTATOR

The Jet Brigade Devastator is a variant of the Automaton Devastator unit. Now affiliated with the Jet Brigade, this Devastator has been repainted and refitted with a Jump Pack.

Jet Brigade Devastator
FACTION
Automatons
ROLE
Jet Brigade

ANATOMY

Per-body-part health, armor value, and damage flags. Captured from the wiki's Anatomy table verbatim; values like "300 [100/s]" mean a constitution pool with that regen rate. Fatal? = killing the part downs the unit; ExDR = explosive damage resistance.

PartHealthAVLocationDurable% to MainOverflowConstitutionFatal?ExDR
Main750Light0%--NoneYes0%
Head110Unarmored II
Head front view
Front
Head side view
Side
0%100%YesNoneYes100%
Torso425Medium
Torso front view
Front
Torso side view
Side
30%100%YesNoneYes100%
Shoulders (2)150Light
Shoulders (2) front view
Front
Shoulders (2) side view
Side
0%25%YesNoneNo100%
Arms (2)260Unarmored II
Arms (2) front view
Front
Arms (2) side view
Side
0%50%NoNoneNo100%
Stomach350Unarmored II
Stomach front view
Front
Stomach side view
Side
0%100%YesNoneYes100%
Pelvis500Light
Pelvis front view
Front
Pelvis side view
Side
0%75%YesNoneYes100%
Legs (2)500Light
Legs (2) front view
Front
Legs (2) side view
Side
30%60%YesNoneYes100%
Jetpack300Light
Jetpack front view
Front
Jetpack side view
Side
20%--NoneNo0%

TACTICAL BRIEF

• Jet Brigade Devastators can cross large areas and quickly get into ranges where their weapons are far deadlier. They will prioritize getting into close quarters at all costs, limiting the player's ability to eliminate them at long range. • The jetpack of the Jet Brigade Devastator is more vulnerable than the Devastator itself, exploding and igniting enemies, itself, and potentially the player upon destruction. The jetpack will detonate posthumously if enough damage reaches the jetpack through the Devastator's chest or stomach. Weapons such as the PLAS-101 Purifier, SG-8P Punisher Plasma, or the R-36 Eruptor can be used to detonate the jump pack from afar, dealing area damage around the Devastator and disabling its jump ability.

ATTACKS

Weapons and melee strikes this unit can perform. Each card shows the wiki's illustration, a one-line description, and the full stat table (Damage, Armor Penetration, Fire Rate, Stagger, etc). Values are passed through verbatim, so multi-line cells like "350RPM (2-Round Burst) / 1.2s (Between Bursts)" stay readable.

Fusion Assault Cannon
Fusion Assault Cannon

The staple of the Devastator unit's arsenal. This twin-barrelled Fusion weapon fires in steady 2-round bursts with significant stopping power. Though its overall accuracy is left to be desired.

Damage35 Ballistic Damage / 6 Durable Damage
AP2/2/1/0
Fire Rate350RPM (2-Round Burst) / 1.2s (Between Bursts) / 2.7s (Reload after 12 shots)
Spread (Mrad)↔[150.00] ↕[150.00]
Demo Force10
Stagger Force15
Push Force10
Reinforced Steel Fist
Reinforced Steel Fist

Perhaps befitting their violent temperament. Devastator-sized units are known to punch their foes. They often hit with enough force to crack helmets or even fully knock down Helldivers.

Damage80 Impact Damage / 45 Durable Damage
AP3/0/0/0
Fire RateMelee
Spread (Mrad)Melee
Demo Force20
Stagger Force25 (Ragdolls)
Push Force15
Stomp
Stomp

On account of their weight, most Devastator-sized units can simply crush structures, flora, and foes alike underfoot, more often than not clearing paths for lighter units to cross unimpeded

Damage100 Impact Damage / 100 Durable Damage
AP3/0/0/0
Fire RateMelee
Spread (Mrad)Melee
Demo Force20
Stagger Force20
Push Force15
Jump Pack Detonation
Jump Pack Detonation

Effectively backpack-sized fuel tanks and engine parts. the Jumppacks worn by those of the Jet Brigade are notable volatile when damaged or punctured, often culminating into a firey explosion, throwing burning fuel and debris around the area

Damage0 Ballistic Damage / 0 Durable Damage
AOE130 Blast
Inner2m
Outer3m
Shockwave3m
AP3/2/3
Inflicts100 Burn DPS (3.0s) / (Via Explosion)
AP4/4/4/4 (Burn DPS)
Fire RateDeath Explosion
Spread (Mrad)Death Explosion
Demo Force30
Stagger Force20
Push Force40

VARIANTS

Related strains tracked under their own catalogue entry. Pulled from the wiki's Variants gallery.

OTHER AUTOMATONS

Reference data and imagery from helldivers.wiki.gg.