← ENEMIES·AUTOMATONS·JET BRIGADE JET BRIGADE MG RAIDER
The Jet Brigade MG Raider is a Jet Brigade variant of the MG Raider that has been modified to mount the iconic Jump Pack.
TACTICAL BRIEF
• Jet Brigade MG Raiders can cross large areas and quickly get into ranges where their weapons are far deadlier. They will prioritize getting into close quarters at all costs, limiting your ability to eliminate them at long range.
• The jetpack of the Jet Brigade MG Raiders is more vulnerable than the Jet Brigade MG Raider itself, exploding and igniting enemies, itself and potentially you upon destruction. The jetpack will detonate posthumously if enough damage reaches the jetpack through the Jet Brigade MG Raider's chest or stomach. Weapons such as the Purifier, Plasma Punisher or the Eruptor can be used to detonate the jump pack from afar, dealing area damage around the Jet Brigade MG Raiders and disabling its jump ability, often killing the enemy as well.
• The Light Fusion Repeater used by MG Raiders can fire almost continuously, pausing only briefly after 12 shots, making them very dangerous at medium-close range. MG Raiders can be potentially accurate enough to severely damage a Helldiver in one burst. Helldivers should consider firing, even inaccurately, near MG Raiders to suppress and lower their burst accuracy.
• MG Raiders can be immediately recognized by the two heat sink fins rising from their back-mounted powerpack. The powerpack can still potentially explode on their remains, but it can still be shot to blow it up prematurely.
• All light Automatons are equipped with a hidden flare launcher in their left arm, which can be used to call in Bot Drops. Destroying them before it can finish launching the flare will prevent a Bot Drop from being called in.
• Grenades and headshots will reliably one-shot all light Automatons.
VARIANTS
Related strains tracked under their own catalogue entry. Pulled from the wiki's Variants gallery.