WIPWork in progress. New features arriving daily. Expect broken pages and rough edges.
BULLETIN
MAJOR ORDER · MAJOR ORDER · 3D 13H REMAINING 50K DIVERS DEPLOYED · PEAK 52K TODAYSUPER EARTH HOLDS 74% OF THE GALAXY · DAY 870 OF WAR 801TERMINID SPORES HAVE ENGULFED HEETH AND ANGEL'S VENTURE, SPAWNING HORDES OF TERMINIDS THAT OVERWHELMED OUR COLONIAL MILITIAS. CLEARLY, THE BNEW MAJOR ORDER TIEN KWAN IS HOME TO THE SOLE ARSENAL OF NEW EXOSUIT TECHNOLOGY. IT IS ONLY A MATTER OF TIME BEFORE THE AUTOMATONS DISCOVER MAJOR ORDER · MAJOR ORDER · 3D 13H REMAINING 50K DIVERS DEPLOYED · PEAK 52K TODAYSUPER EARTH HOLDS 74% OF THE GALAXY · DAY 870 OF WAR 801TERMINID SPORES HAVE ENGULFED HEETH AND ANGEL'S VENTURE, SPAWNING HORDES OF TERMINIDS THAT OVERWHELMED OUR COLONIAL MILITIAS. CLEARLY, THE BNEW MAJOR ORDER TIEN KWAN IS HOME TO THE SOLE ARSENAL OF NEW EXOSUIT TECHNOLOGY. IT IS ONLY A MATTER OF TIME BEFORE THE AUTOMATONS DISCOVER
WAR 801
SAT-LINK NOMINALDESIG HDS-OVERWATCH-7720OPERATOR A-1138CLEARANCE DELTA-3--:--:-- UTC
← ENEMIES·AUTOMATONS

MARAUDER

The Marauder is a light Automaton equipped with a Fusion SMG, and is a lightly armored variant of the Trooper.

Marauder
FACTION
Automatons
ROLE
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ANATOMY

Per-body-part health, armor value, and damage flags. Captured from the wiki's Anatomy table verbatim; values like "300 [100/s]" mean a constitution pool with that regen rate. Fatal? = killing the part downs the unit; ExDR = explosive damage resistance.

PartHealthAVLocationDurable% to MainOverflowConstitutionFatal?ExDR
Main125Unarmored I0%--NoneYes0%
Head40Unarmored I
Head front view
Front
Head side view
Side
0%100%YesNoneYes100%
Torso100Light
Torso front view
Front
Torso side view
Side
0%100%YesNoneYes100%
Arms (2)65Unarmored I
Arms (2) front view
Front
Arms (2) side view
Side
0%50%NoNoneNo100%
Legs (2)90Unarmored I
Legs (2) front view
Front
Legs (2) side view
Side
0%65%YesNoneYes100%

TACTICAL BRIEF

• Marauders act similarly to Troopers and Raiders, only differing by having Light torso armor. • All light Automatons are equipped with a hidden flare launcher in their left arm, which can be used to call in Bot Drops. Destroying them before it can finish launching the flare will prevent a Bot Drop from being called in. • Grenades and headshots will reliably one-shot all light Automatons.

OTHER AUTOMATONS

Reference data and imagery from helldivers.wiki.gg.