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BULLETIN
MAJOR ORDER · MAJOR ORDER · 3D 13H REMAINING 50K DIVERS DEPLOYED · PEAK 52K TODAYSUPER EARTH HOLDS 74% OF THE GALAXY · DAY 870 OF WAR 801TERMINID SPORES HAVE ENGULFED HEETH AND ANGEL'S VENTURE, SPAWNING HORDES OF TERMINIDS THAT OVERWHELMED OUR COLONIAL MILITIAS. CLEARLY, THE BNEW MAJOR ORDER TIEN KWAN IS HOME TO THE SOLE ARSENAL OF NEW EXOSUIT TECHNOLOGY. IT IS ONLY A MATTER OF TIME BEFORE THE AUTOMATONS DISCOVER MAJOR ORDER · MAJOR ORDER · 3D 13H REMAINING 50K DIVERS DEPLOYED · PEAK 52K TODAYSUPER EARTH HOLDS 74% OF THE GALAXY · DAY 870 OF WAR 801TERMINID SPORES HAVE ENGULFED HEETH AND ANGEL'S VENTURE, SPAWNING HORDES OF TERMINIDS THAT OVERWHELMED OUR COLONIAL MILITIAS. CLEARLY, THE BNEW MAJOR ORDER TIEN KWAN IS HOME TO THE SOLE ARSENAL OF NEW EXOSUIT TECHNOLOGY. IT IS ONLY A MATTER OF TIME BEFORE THE AUTOMATONS DISCOVER
WAR 801
SAT-LINK NOMINALDESIG HDS-OVERWATCH-7720OPERATOR A-1138CLEARANCE DELTA-3--:--:-- UTC
← ENEMIES·AUTOMATONS·INCINERATION CORPS

PYRO TROOPER

The Pyro Trooper is a light Automaton that is part of the Incineration Corps subfaction. It is equipped with a Portable Flamer and specialised White Phosphorous Grenades.

Pyro Trooper
FACTION
Automatons
ROLE
Incineration Corps

ANATOMY

Per-body-part health, armor value, and damage flags. Captured from the wiki's Anatomy table verbatim; values like "300 [100/s]" mean a constitution pool with that regen rate. Fatal? = killing the part downs the unit; ExDR = explosive damage resistance.

PartHealthAVLocationDurable% to MainOverflowConstitutionFatal?ExDR
Main125Unarmored I0%--NoneYes0%
Head40Unarmored I
Head front view
Front
Head side view
Side
0%100%YesNoneYes100%
Torso100Unarmored I
Torso front view
Front
Torso side view
Side
0%100%YesNoneYes100%
Arms (2)65Unarmored I
Arms (2) front view
Front
Arms (2) side view
Side
0%50%NoNoneNo100%
Legs (2)90Unarmored I
Legs (2) front view
Front
Legs (2) side view
Side
0%65%YesNoneYes100%
Fuel TanksMain10Light0%--100 [50/s] (Constitution)Yes0%
Fuel Tanks200Light
Fuel Tanks front view
Front
Fuel Tanks side view
Side
0%100%Yes1,000 [200/s]No100%

TACTICAL BRIEF

• As their gas tanks are taller than them, they can be easily shot at to cause them to explode. Helldivers should ensure they are at a safe distance away before doing so. Diving backwards while shooting them is recommended to avoid potential damage from the Industrial Flamer. • The gas tanks can still potentially explode on their remains, but they can still be shot to blow them up prematurely. • All light Automatons can be suppressed by shooting at them; this will briefly reduce their accuracy. • All light Automatons are equipped with a hidden flare launcher in their left arm, which can be used to call in Bot Drops. Destroying them before it can finish launching the flare will prevent a Bot Drop from being called in. • Grenades and headshots will reliably one-shot all light Automatons. • The grenades used by the incineration corps detonate much sooner and are incendiary. • Rocket Raiders of this sub faction have their rockets replaced with a strong single shot, similar to the bolt from bunker turrets • Incineration Corps may be found to be generally more armored, with some troopers who did not have armor, to now have armor.

OTHER AUTOMATONS

Reference data and imagery from helldivers.wiki.gg.